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Mod1-Button2 on a floating but not-fixed client will make it tiled again

custom-dwm
Anselm R. Garbe 19 years ago
parent
commit
b2f276b0f9
  1. 2
      dwm.1
  2. 8
      dwm.c

2
dwm.1

@ -120,7 +120,7 @@ Quit dwm.
Move current window while dragging. Tiled windows will be toggled to the floating state. Move current window while dragging. Tiled windows will be toggled to the floating state.
.TP .TP
.B Mod1\-Button2 .B Mod1\-Button2
Zooms/cycles current window to/from master area (tiled layout only). Zooms/cycles current window to/from master area. If it is floating (but not fixed) it will be toggled to the tiled state instead.
.TP .TP
.B Mod1\-Button3 .B Mod1\-Button3
Resize current window while dragging. Tiled windows will be toggled to the floating state. Resize current window while dragging. Tiled windows will be toggled to the floating state.

8
dwm.c

@ -342,8 +342,12 @@ buttonpress(XEvent *e) {
restack(); restack();
movemouse(c); movemouse(c);
} }
else if(ev->button == Button2) else if(ev->button == Button2) {
zoom(NULL); if(isarrange(tile) && !c->isfixed && c->isfloating)
togglefloating(NULL);
else
zoom(NULL);
}
else if(ev->button == Button3 && !c->isfixed) { else if(ev->button == Button3 && !c->isfixed) {
if(!isarrange(floating) && !c->isfloating) if(!isarrange(floating) && !c->isfloating)
togglefloating(NULL); togglefloating(NULL);

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